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Now go into DCCache inside the old Sims 3 folder, and count the number of. world files in InstalledWorlds are also gone-you don't want two copies of anything in your user data folder. Put the old Sims 3 folder back in Documents\Electronic Arts, open the launcher, and uninstall those same Exchange worlds. Rename the Sims 3 folder in Documents\Electronic Arts, the one that your worlds are in, to something else, e.g. If you'd like to add these worlds to your existing content, it's simple enough.
#The sims 3 kinky world build 394 download install#
(They are third-party worlds from the Exchange, right, not EA store worlds? Because store worlds need an extra step to add them to your existing folder.) Install the worlds one at a time, test in-game, and make sure they're all loading before doing anything else. Everything should now show up Great, so you can install your other Exchange worlds into this folder too. world files inside InstalledWorlds from the Sims 3 Worlds folder to the main Sims 3 folder. Then you can move them to DCCache inside your main Sims 3 folder.īe sure to also move the. So if your main Sims 3 folder has dcdb0.ebc through dcdb4.ebc, and you have dcdb0.ebc and dcdb1.ebc in your Sims 3 Worlds folder, those two will become dcdb5.ebc and dcdb6.ebc. ebc file(s) in your Sims 3 Worlds folder in sequence. edbc files, which are custom content.) Whatever the highest number is, you're going to rename the. dbc.) They'll be labeled dcdb x.dbc, with x being a number the files are numbered sequentially starting with zero. "The Sims 3 Worlds." Put the old Sims 3 folder back in Documents\Electronic Arts, and move the ccmerged.package over as well, again into DCBackup. Rename the Sims 3 folder into which you've installed your worlds, e.g. If everything works, you can move the store content into your old folder. Now install the store worlds one at a time, checking in-game after each one to make sure they're all still loading. (If you don't own any other premium store content aside from the worlds that don't work, you can skip this step and keep the new Sims 3 folder's new ccmerged in place.) So you essentially need the same one ccmerged file to be present while you install all your premium content. This file has a record of all the store premium content you've installed, and that content won't work without the file. Now go into DCBackup inside your old Sims 3 folder, copy ccmerged.package, and paste it into DCBackup in your new folder. Go into DCBackup and delete ccmerged.package. Open the launcher to create another clean folder, but this time, don't install anything yet. Then move the folder out of Documents\Electronic Arts again. world files in InstalledWorlds as well, if it doesn't happen automatically. Move the old one back into Documents\Electronic Arts, and use the launcher to uninstall all the store worlds that haven't been working. Trash the new Sims 3 folder you've created, the one into which you've been installing store worlds. The instructions are mostly the same, with an extra step, so I'm going to add that and just c/p the rest of the instructions, while (hopefully) changing all the tiny details that matter. Yeah, that's why I asked-there's a bit more work involved, but it's not so difficult.
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